He has always had a natural tendency to combine or mix the various art disciplines. This began as a small child while working with scraps of wood in his grandfather’s workshop. He has never felt that there is a clear separation between art disciplines, but that they are interconnected and should effect one another. Embracing changes in creative technology is what drives him and what he pushes to instill in the students he teaches.
Matt has worked with a number of organizations for digital arts education. Most recently on Apple’s Challenge Based Learning and the Cahuilla CUE board. Other organizations have included the California Department of Education (CDE), Los Angeles Unified School District (LAUSD), and the California Arts Education Association (CAEA) as a planner and presenter. With a Demonstration Grant from the CDE provided to the DATA program, Matt has also assisted numerous high school programs through presentations and curriculum design.
Conference presentations include the California League of High Schools, the California Partnership Academies, Computer Using Educators, RIMS CTAP Emerging Trends, and the CAEA’s digital strand.

Matt teaches in the Digital Arts Technology Academy (DATA) at Cathedral City High School and has taught as an adjunct professor in the Digital Design and Production program at College of the Desert and the Visual Arts program at San Bernardino Valley College. Matt has been involved in the arts in a variety of aspects for over 20 years. From creator of Full View (underground skatezine) to student, gallery technician to exhibiting artist, lab technician to photographer, and from photography/digital arts instructor to digital arts content development.
He has completed work in almost all areas of the arts (ceramics, photo, painting, theatre, etc) but has really come to enjoy the possibilities of the digital world. A strong background in studio art and traditional darkroom practices as well as a high interest in technical art making has led Matt to his current work in digital photography and web content as new tools for exploring the creative process.






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